Author Archives
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Distant Lands: Yoth, Part 2
16th Temas We passed on the road, on the far side of the rift and two furlongs deep, the great dome of Nacan. The top bristles with iron spikes to catch falling demons, while the sides are covered with slits… Read More ›
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Distant Lands: Yoth, the Pilgrim’s Path Part 1
On 9th Feverind The boat landed at Mechol on the Coast of Masar, a beach stretching some 227 miles unbroken even as the wind crosses its length. There the caravan I traveled with traded their metals and bullion for the… Read More ›
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Building Something New: Introduction and Damage
I have long been dissatisfied with my home system. Or really, I feel like my system doesn’t actually appeal to players as a toolset, or entice them to explore the mechanics or whatever you want to call them. I feel… Read More ›
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Fantasyworld Problems
An organizational post, for some ideas I have about shit you may have to put up with if you live in fantasyland. Some of these will get more fleshed out posts. Others might not. Gygesian Police Invisibility is immediately addictive,… Read More ›
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Distant Lands: City of Cannibals, Part 3 (final)
Of the City’s Fate, and it’s Current State, and how it came to be known as the City of Cannibals When I was a boy in Gharox, before even my pageship, my father took me to the columbarium of the… Read More ›
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Distant Lands: City of Cannibals, Part 2
On the City’s Districts and Surrounds and the Isles of the Shaded Bay Being that I came upon the city only in its current dilapidated state, the once six districts of the city have been reduced to two of regular… Read More ›
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Distant Lands: The City of Cannibals, Part I
The City’s Founding and Earliest History, and its General Character The City of Cannibals, known also as Kataifa, was founded near the end of the Era of the Dead. It is said by the chronicles that then a dead lord… Read More ›
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Distant Lands: Previews
My day job leaves me with a lot of downtime, and to prevent myself from going mad, I’ve taken up practicing writing with my left hand. Of course, I need some content to write, and I found myself defaulting to… Read More ›
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The Gurabaize Unforest, Part 2
Continuation of this post. Read that first if you want to know what the deal is. More about Coladris Some baseline stats for his various minions: Lead-Head HD1 AC leather Move fast Morale insane Intelligence mehWants: to steal memories, go… Read More ›
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The Gurabaize Un-forest, Part 1
A continuation of the previous post’s entry on Un-wildfire. Basically, there is a type of flame that creates forests instead of destroying them. The wood is black, the trees have wide branch systems, no roots, and usually tilt over, and… Read More ›